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AI Insights · Timothy · October 2021

Top 5 Trivia Games on Android in Africa Q3 2021

Explore the performance of the top 5 trivia games on Android in Africa during Q3 2021, with insights on weekly downloads, revenue, and active users.

Top 5 Trivia Games on Android in Africa Q3 2021

During the third quarter of 2021, the top five trivia games on Android in Africa showcased varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals intriguing trends for each app.

Elevate - Brain Training Games experienced fluctuations in its weekly revenue, peaking at approximately $2K at the end of June and gradually declining to around $842 by the end of September. Weekly downloads saw a significant drop from over 6.5K at the beginning of the quarter to just under 600 towards the end. Active users also decreased steadily from 32K in late June to about 13.4K by the end of September.

Official Millionaire Game from Uken Games maintained a relatively stable weekly revenue, hovering around $800 to $1K throughout the quarter. Weekly downloads were consistent, averaging around 9K to 10K, with a slight dip in early September. The app's active users showed a slight increase mid-quarter, reaching over 30K in August, but saw a decline to about 26.8K by the end of September.

TRIVIA STAR Quiz Games Offline from Super Lucky Games LLC demonstrated robust performance with weekly downloads peaking at nearly 27K in late August. The app's revenue saw moderate fluctuations, ranging from $95 to $244 throughout the quarter. Active users peaked at around 83.8K in late August, showcasing strong engagement, but slightly tapered to about 71.8K by the end of September.

Kahoot! Play & Create Quizzes displayed a steady trend in weekly downloads, starting at 3.5K in late June and peaking at around 4.7K by the end of September. Revenue remained relatively low but stable, fluctuating between $45 and $185. Active users showed growth, reaching over 22.8K in mid-August, and settling at around 20.6K by the end of the quarter.

Peak – Brain Games & Training had a modest performance in terms of revenue, generally staying below $100 per week. Downloads peaked at around 1.2K in late August but dropped significantly towards the end of September. Active users increased from 1.3K in late June to a peak of 3.6K in late August before declining to approximately 1.4K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021